Saturday 14 April 2012

Final Chair Render

This i s my final chair design. I have rendered it on Maya, and put a soft fabric texture on to the seat/cushioning to help the feeling of comfort come across.  The solidness of the chair also aims to make the chair feel safe and sturdy. The backrest is curved to fit to shape of the back to aid comfort for the user. The Side material is a wood texture creating a contrast to the soft padding.


I feel that the design works from all angles, creating a form that represents what I wanted for the design.

The size and stature of the chair hopefully will give the user a sense of comfort and ownership of the chair, by not allowing others to sit in it.

The thickness of the chair from the side view aims to create the look and feeling of comfort. The back leg follows on from the back rest to create a long streamlined form.

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